Antiward
The next time you would gain a blessing, instead your foe gains it and lose one stack of Antiward. Fades at end of turn.
Candy
One use: gain a random energy. Garnish: gain 1 potency for each energy you have.
Disbelief
When dealt Magic or Divine damage, reduce the first damage taken to 0, then decrease Disbelief by 1. Disbelief fades at the start of the turn.
Discover Tomfoolery
Gain 10 Anger. Swap. Draw a card.
Donate
Lose the amount of health specified and heal the foe for the same amount. Does not count as taking damage.
Donated
Lose the amount of health specified and heal the foe for the same amount. Does not count as taking damage.
Permanent
Any card that isn't Conjured or Untempered is Permanent.
Rabid Betrayal
Corrupted Action - You take 5 damage and are interrupted.
Sleeptalk
This card can only be played while stunned.
Stacked Burger
Item - One Use: Gain 1 HP and 10 Sated. Upgradeable. Persistent.
Wished Out
Talent: you cannot add or conjure The Djinn to your deck.