- Antiward
- The next time you would gain a blessing, instead your foe gains it and lose one stack of Antiward. Fades at end of turn.
- Candy
- One use: gain a random energy. Garnish: gain 1 potency for each energy you have.
- Disbelief
- When dealt Magic or Divine damage, reduce the first damage taken to 0, then decrease Disbelief by 1. Disbelief fades at the start of the turn.
- Discover Tomfoolery
- Gain 10 Anger. Swap. Draw a card.
- Donate
- Lose the amount of health specified and heal the foe for the same amount. Does not count as taking damage.
- Donated
- Lose the amount of health specified and heal the foe for the same amount. Does not count as taking damage.
- Permanent
- Any card that isn't Conjured or Untempered is Permanent.
- Rabid Betrayal
- Corrupted Action - You take 5 damage and are interrupted.
- Sleeptalk
- This card can only be played while stunned.
- Stacked Burger
- Item - One Use: Gain 1 HP and 10 Sated. Upgradeable. Persistent.
- Wished Out
- Talent: you cannot add or conjure The Djinn to your deck.