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drake_o_'s Codex

Cards
508
Wins
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Cards Keywords Achievements
neutral energy
neutral energy

arkayn kuivwern

activate to create an Arrow?; Durability (3/3)

action

neutral energy
neutral energy

arkayn kuivern

activate to create an Arrow?; Durability (3/3)

action

blood energy

arrow?

deal 2 damage; on hit:destroy a random card in your foe’s deck

ranged action

neutral energy
neutral energy

arkayn kuivern

activate to create an Arrow?; Durability (3/)

action

neutral energy

bootz of spend

activate to gain 5 Bleeding and reduce a card’s cost to 0 this combat; Durability (3/3)

action

neutral energy
neutral energy
blood energy

Arch Mimic

gain a stack for each ingredient you’ve played this combat; at the end of combat, upgrade a random card for every five stacks

artifact

neutral energy
neutral energy

Thanatos’ Reaper

deal damage equal to 20% of your souls; upgradable

basic attack

neutral energy
neutral energy

Overcharged Rapier

deal 1 damage; on hit:cause all Chain to not deplete until next turn ends; lasting

basic attack

neutral energy
neutral energy

Burning Passion

deal 6 damage; on hit:trigger Burning for every 3 damage dealt by Burning Passion

basic attack

neutral energy
neutral energy

Burning Passion

deal 6 damage; on hit:trigger Burning

basic attack

neutral energy
neutral energy

empty sword

deal 6 damage; when you inflict 100 of an affliction while Empty Sword is in hand, transform Empty Sword into ???

artifact

blue energy
blue energy
blue energy
blue energy

test long

test to see if there is an error, this one for wether it pertains to long text like this that reaches the 140 character limits

divine artifact

test 1

test for error

action

red energy
red energy

careless cuts

deal 3 damage three times; inflict deep wound every third hit

action

red energy
red energy

careless cuts

deal 3 damage three times; inflict Deep Wounds every third hit

action

rowdy stance

actions that hit multiple times hit an additional time for every 5 Anger

form

red energy
red energy
blood energy
blood energy

code of evolution

When a card is upgraded in combat, give it a random keyword; codes: all cards in your deck are upgradable or have upgrade in their text

code

red energy
red energy
blood energy
blood energy

code of evolution

whenever a card is upgraded in combat, give it a random positive keyword; codes:have only upgradable cards or can upgrade cards in your deck

code

red energy
red energy
blood energy
blood energy

code of evolution

whenever a card is upgraded while in combat, give it a random positive keyword; codes:have only cards that can be upgraded in your deck

code

blood energy
blood energy
blood energy
blood energy

Bloody Dreams

Deal 13 damage. bloodlust: Inflict Bleeding equal to the damage dealt. critical hit: lifedrain

basic attack

blood energy
blood energy
blood energy
blood energy

Bloody Dreams

deal 13 damage; bloodlust:increase Bleeding by the amount of damage dealt by Bloody Dreams; lifedrain on critical hit

basic attack

blood energy
blood energy
blood energy
blood energy

Bloody Dreams

deal 13 damage; bloodlust:increase Bleeding by the amount of damage dealt by Bloody Dreams; lifedrain on Crit

basic attack

blood energy
blood energy
blood energy
blood energy

Bloody Dreams

deal 13 damage; bloodlust:increase Bleeding by the amount of damage dealt by Bloody Dreams; lifedrain

basic attack

blood energy
blood energy
blood energy

dull blades

deal 1 damage twice; on hit: Transform Dull Blades into Bloody Dreams when it has dealt 100 total damage due to Bleeding

artifact

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Artwork and game data ©

Wanderlost Interactive