rowdy stance
actions that hit multiple times hit an additional time for every 5 Anger
form
passionate dance
inflict 1 Burning every other hit with the same action; immunity to Burning
persistent stance
actions that hit multiple times are guaranteed to hit for a minimum of 1 damage; immunity to interrupt
nice shoes
deal 3 damage twice; enter a random stances every 8 hits
melee basic attack
Curse Of Worship
Start Of Turn: play a random Judgement or Hymn
divine enchantment
Leech’s hubris III
after ascending three times in one turn, imbue Curse of Worship and remove this card from this run
path
Leech’s hubris II
after surviving death via ascension, gain Health equal to your maximum, gain Barrier equal to Health over maximum gained, and advance
Leech’s hubris
after ascending once, gain 3 Impervious and advance
J.J’S blessing
whenever you gain an affliction, your foe does too; whenever your foe gains a blessing, you do too
artifact
Eternal Legacy
one use: permanently destroy one of your enchantments to imbue it in your next run; grounded
long hunger
whenever you hit a humanoid, create an unknown meat; whenever you play an Unknown meat, gain 2 Regenerate
corrupted enchantment
dragon fang
one use:conjure a free dragon card; garnish: repeat all start of turn effects equal to half your Sated
ingredient
spare key
activate to make the next card played that has requirements automatically meet them; Durability 3/3
equipment
card counter
foretell 3 for your foe; empower: play this as an Enchantment and add “start of turn”; grounded
action
White Cheating
start of turn: foretell 3 cards ; imbue this after foretelling 64 times; foretell for this can’t be increased by Focus
foretell 1 card for your foe; empower: play this as an Enchantment and add “start of turn”; grounded
white cheating
start of turn: foretell 1; this can not be increased by Focus; imbue this Enchantment after foretelling 64 times with White Cheating
enchantment
mind break
whenever you critical hit, inflict 1 Dominated; while Dominated, your foe must play the highest cost card
construct body
all healing is instead turned into Regenerate for every five Health that would be gained; immune to Bleeding, Poison, and Dominated
all healing is instead turned into regeneration for every five Health that would be gained; immune to Bleeding, Poison, and Dominated
weakness of flesh
one use: slay yourself and transcend your mortal body