116 entries
Imbue with life
Destroy an equipped Equipment. Gain a Companion that performs its activate effect when it acts. one use
action
Spice trade
Activate to discard an ingredient and delve an ingredient. Re-activate when you spend . Durabillity (7/7)
equipment
Grand Bazaar
This combat has 3 additional rewards, but functions as a Shop instead. Reduce cost by when you draw an Item or Artifact.
location
Aura of the Embalmed
Start of Turn: conjure a Bandage. When you gain while not at full Health, inflict equal Decay. Starts in play if you start below 50% .
corrupted enchantment
Artificial Body
one use: Imbues an Artifact from deck. grounded
item
Desiccate
Inflict 1 Bane. Inflict 1 Weakness. Inflict 1 Slow. Inflict 5 Decay.
corrupted action
Book of 1001 Tales
Activate to upgrade and bury a card in your hand. This gains 1 Durability whenever you upgrade a card outside of combat. 1 Durability. heavy
artifact
Scarab amulet
Activate to chose a card in your discard pile. Remove a random keyword for the rest of combat. cursed Charges 3/3
corrupted equipment
Fangs of Apophis
Your first action each turn is reliable and costs . unique. grounded.
Flames of the Efreet
When you inflict Burning inflict that much Doom as well. Burning triggers at Start of Turn for your foe.
corrupted fire enchantment
Fading Wish
Copy one of your foes enchantments. It fades after 10 rounds. (The remaining rounds carry over to the next encounter).
magic action
Drop pod
Activate to gain Fortified. deplete at start of next turn convert all Armor to random blessing. Starts in play. Durabillity (1/1)
Black Hole Sun
Lose all your Darkness. Shoot a stardart with additional damage equal to the Darkness lost. Darkness 10. unique.
Binding Contract
Choose an NPC you have recruited. It becomes your active Companion and is removed from future zones.
Vow of Silence
Your Magic Actions are free. Start of Turn: conjure a Magic Action. codes: Your deck contains no Magic Actions.
magic code
Divide And Conquer
Suffer 1 Scar. Gain 2 Clones and draw a card for each of your Scar.
Cave of Wonders
This combat, your card rewards are replaced with talents. Add a rusty lamp with untempered to your discard pile. one use
Onyx Figurine
Shuffle 4 free, untempered Commands into your deck. If you do not have a Companion, Summon an Animal Companion with [[level]] cards.
“Open Sesame!”
Steal all of the foe’s blessing. Draw two cards. grounded. unique.
Chaos Invoked
one use: add 3 free Insanities into your deck. As long as this card is in your deck, any corruptions added are transformed into Insanity.
corrupted artifact
Cursed Sacrophagus
bury all cards in hand. Start of turn: conjure a free copy of a buried card. unique. cursed.
Den of Thieves
Both combatants steal *1* or random blessing when dealing damage. upgradeable. Starts in Play. unique.
Ephemeral Mind
This combat, all magic actions are free, but are buried when played. grounded.
magic enchantment
miracle Shard
one use: This combats rewards are all Divine and have their costs converted to .