Blind
Your next melee or ranged action misses.
Consume
Consumed cards are removed from combat and destroyed at the end of combat
Custom
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Enhance
Turn the snowball yellow....
Fear
When Fear reaches 100, you gain Stunned and skip your discard phase. Reduce your Fear whenever you gain HEALTH.
Path
The Horsemans Trail
Poison Apple
On draw: Gain 3 Sickened
Prank
???
Snowball
Deal 1 damage and inflict 1 frozen. (No energy cost)
The White Tree
Enchant: You cannot be critically hit.
The Winter Cane
Deal 5 damage and trigger your start of turn effects. While this is in your deck start combat with an active Avalance. (Legendary Basic Attack)
Treat
I. After healing 5 health, add a random potion to your deck, Advance. II. After healing 20 health in a single turn, delve an equipment and play it, Advance. III. After healing 100 (counts overhealing) in a single round Delve a Booty and gain the Redemption talent.
Trick
I. After adding 6 Terrors to your foes deck, force them to draw one, Advance. II. After your foe draws 6 cards that did not start in their deck, Advance. III. After your foe takes 66 damage or gains 66 afflictions combined from cards that did not start in their deck, gain the Prankster talent. Prankster: Cards that did not start in your foes deck have their effects doubled.
Warmth
Start of turn: Reduce your frozen by half.