Dark Faith

Gain Holy and bury a card. Gain Zeal and Dazed equal to your Holy. grounded.

corrupted action

Dark Faith

by suxtoosuk

Gain Holy and bury a card. Gain Zeal and Dazed equal to your Holy. grounded.

bury
Removes the top card of your deck from combat.
Zeal
Your Divine actions deal additional damage for each Zeal. At the start of the turn, take damage equal to your Zeal.
Dazed
When playing a card, decrease Dazed by 1. When Dazed reaches 0, gain Stunned. Dazed fades at the end of the turn.
grounded
Grounded cards can't be altered, copied or imbued.

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