red energy
blood energy
blood energy

Hot blooded

Next turn all Slow increases cost by Blood instead of Neutral. (Charges 1/1). grounded

action

Hot Blooded

by thewarden6606

Next turn all Slow increases cost by Blood instead of Neutral. (Charges 1/1). grounded

Slow
Increase the cost of the next drawn card by Neutral, then decrease Slow by 1.
Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
grounded
Grounded cards can't be altered, copied or imbued.

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