




Hot blooded
Next turn all Slow increases cost by instead of
. (Charges 1/1). grounded
action

Hot Blooded
Next turn all Slow increases cost by instead of
. (Charges 1/1). grounded
- Slow
- Increase the cost of the next drawn card by
, then decrease Slow by 1.
- Charges
- Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
- grounded
- Grounded cards can't be altered, copied or imbued.
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