




Electromagnet
Activate: Steal all your foe's Armor. deplete: Gain electromagnetic. grounded. 2 Durability.
lightning equipment

Electromagnet
by suxtoosuk
Activate: Steal all your foe's Armor. deplete: Gain electromagnetic. grounded. 2 Durability.
- Armor
- When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
- deplete
- Deplete triggers when the final Charge of a card is spent.
- grounded
- Grounded cards can't be altered, copied or imbued.
- Durability
- The number of times Equipment can be activated before it's depleted for the remainder of combat.
- electromagnetic
- Card
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