blue energy
neutral energy

Convergence

Lose your attunements to deal 10 piercing damage and gain Stunned. attune: Add 10 damage and increase this by 10. persistent, unique.

magic action

Convergence

by suxtoosuk

Lose your attunements to deal 10 piercing damage and gain Stunned. attune: Add 10 damage and increase this by 10. persistent, unique.

piercing
Piercing damage ignores all effects that would reduce or prevent its damage.
Stunned
While Stunned, cards cannot be played. Stunned fades at the end of the turn.
attune
If you are not Attuned already, attune to a random Element. Attunements empower actions that share their type.
persistent
Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
attunements
Elemental Orientation.

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