


Partner in Time
flow (0/4): Summon a Past You with a copy of every non-unique card you played last turn. If you already have a Companion, it Acts instead.
action

Partner In Time
by coner_
flow (0/4): Summon a Past You with a copy of every non-unique card you played last turn. If you already have a Companion, it Acts instead.
- flow
- Triggers when played after playing at least the indicated number of cards during the turn.
- Summon
- A summon brings a Companion to your side for the remainder of combat. Certain cards can compel it to Act, playing one of the cards in their deck.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
- Companion
- Your Companion is a loyal battle-ally that will assist you during combat. Whenever you play a card that lets your Companion act, it plays one of the cards they have access to at random.
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