


Intimidate
Inflict Weakness Equal to your sinister. corrupted: Inflict Shocked equal to hald your sinister. sinister.
corrupted action

Intimidate
Inflict Weakness Equal to your sinister. corrupted: Inflict Shocked equal to hald your sinister. sinister.
- Weakness
- The next damage you deal is reduced by 50%. You can't inflict Critical Hits while affected by Weakness.
- sinister
- Sinister cards get more powerful for each other Sinister card you played during the entire combat.
- corrupted
- You are Corrupted if 5 or more Corruptions are present in your deck, hand and/or discard pile.
- Shocked
- At the start of the turn, reduce Shocked by 1. When Shocked reaches 0, you are Stunned. The stacks of this affliction cannot be increased.
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