




Bad Influence
Create an untempered Sin. When you draw a Sin, apply its effects to your foe as well and gain 5 Momentum. channel. (Black Banner)
corrupted action

Bad Influence
by coner_
Create an untempered Sin. When you draw a Sin, apply its effects to your foe as well and gain 5 Momentum. channel. (Black Banner)
- untempered
- Untempered cards are removed from your deck at the end of combat.
- Momentum
- Whenever you have 5 or more Momentum, remove all stacks and draw a card.
- channel
- A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
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