purple energy
purple energy

Make camp

End your current command. Heal 20% your max Health at the start of your next turn if you don't have an active command. Charges (1/1)

action

Make Camp

by thewarden6606

End your current command. Heal 20% your max Health at the start of your next turn if you don't have an active command. Charges (1/1)

Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

Views 0

Upvotes 2