red energy
red energy

I didn't hear a bell

This round, if you would fall below 0 Health, gain 1 Health for each point of overkill damage you take. Charges (1/1).

action

I Didn't Hear A Bell

by OoWah

This round, if you would fall below 0 Health, gain 1 Health for each point of overkill damage you take. Charges (1/1).

Health
Health Health represents your vitality. Lose it all and you lose the game!
overkill
Whenever a foe dies to damage, 'overkill' refers to their negative lifetotal. Example: A foe at -5 Health has 5 'overkill' damage.
Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

Views 0

Upvotes 17