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Nigh Invulnerable

Gain 1 Resilience. When played during the first turn of combat, play it as an Enchantment. on death: imbue this. unique.

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Nigh Invulnerable

by OoWah

Gain 1 Resilience. When played during the first turn of combat, play it as an Enchantment. on death: imbue this. unique.

Resilience
When dealt damage, take 1 less damage per stack of Resilience then lower your Resilience by 1.
Enchantment
Enchantments alter the enchanted combatant in various ways. Enchantment usually last the entire combat unless otherwise specificed.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
on death
You died.
imbue
Gain this Enchantment permanently.

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