aqua energy

Waterwalk

foretell 3. cascade: Draw a card. flow (0/3): Change the tides. channel: Your cards are discarded to the bottom of your deck.

action

Waterwalk

by OoWah

foretell 3. cascade: Draw a card. flow (0/3): Change the tides. channel: Your cards are discarded to the bottom of your deck.

foretell
Look at the top X cards of your deck. Put one on top, and the others at the bottom of your deck.
cascade
Triggers when played after a card that costs 1 more or 1 less energy.
flow
Triggers when played after playing at least the indicated number of cards during the turn.
tides
Cards with the Ebb or Flow property swap to their counterpart whenever the tide changes.
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.

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