




Dark Reputation
At the end of your turn, gain Darkness equal to your sinister. Your sinister is considered to be double it's actual value this combat.
enchantment

Dark Reputation
At the end of your turn, gain Darkness equal to your sinister. Your sinister is considered to be double it's actual value this combat.
- Darkness
- When dealt damage, take 1 less damage per stack of Darkness. When Darkness runs out, gain Stunned. Your Maximum
is lowered by your total Darkness.
- sinister
- Sinister cards get more powerful for each other Sinister card you played during the entire combat.
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