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Inversion

When your opponent gains Anger or Regenerate gain twice as much Frozen or Poison respectively. Instead of Armor played cards inflict Brittle

enchantment

Inversion

by maladradestroyeroffastfood

When your opponent gains Anger or Regenerate gain twice as much Frozen or Poison respectively. Instead of Armor played cards inflict Brittle

Anger
Increases the damage dealt by Actions by 1 per stack of Anger.
Regenerate
At the start of the turn, gain 1 Health per stack and decrease Regenerate by 1.
Frozen
Reduce damage dealt by 1 for each stack of Frozen. Decreases by 1 for every action played, and melts away entirely at the end of the turn.
Poison
After playing a card, take 1 damage, then decrease Poison by 1. When gaining Health, prevent 1 Health per stack and reduce Poison by 1 for each Health prevented.
Armor
When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
Brittle
When dealt damage, remove Brittle. If the damage was dealt from a Melee Action, take 1 more damage per stack removed.

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