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Safe House

All actions that trigger an ambush are Critical. Gain 1 Health at the end of turn for each time you have triggered your ambush. unique.

location

Safe House

by joel6801

All actions that trigger an ambush are Critical. Gain 1 Health at the end of turn for each time you have triggered your ambush. unique.

ambush
Ambush triggers whenever it is the first card played of the round.
unique
You can only play one card with this name per combat. All Enchantments are Unique.

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