




All actions that trigger an ambush are Critical. Gain 1 at the end of turn for each time you have triggered your ambush. unique.
location

Safe House
by joel6801
All actions that trigger an ambush are Critical. Gain 1 at the end of turn for each time you have triggered your ambush. unique.
- ambush
- Ambush triggers whenever it is the first card played of the round.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
Views 0
Upvotes 6