





Blood & Gold
Gain equal to overkill on your opponent, and start the next combat with an equal amount of Bleeding.
enchantment

Blood & Gold
Gain equal to overkill on your opponent, and start the next combat with an equal amount of Bleeding.
- overkill
- Whenever a foe dies to damage, 'overkill' refers to their negative lifetotal. Example: A foe at -5 Health has 5 'overkill' damage.
- Bleeding
- When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
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