




Fight or flight
Gain 1 Haste or 1 Anger, repeat for every 10 Fear you have. If you reach 100 Fear play this card from hand and remove Stunned.
action

Fight Or Flight
Gain 1 Haste or 1 Anger, repeat for every 10 Fear you have. If you reach 100 Fear play this card from hand and remove Stunned.
- Haste
- Reduce the cost of the next drawn card by 1 Energy, then decrease Haste by 1.
- Anger
- Increases the damage dealt by Actions by 1 per stack of Anger.
- Fear
- When Fear reaches 100, you are Stunned and skip your discard phase. Reduce your Fear whenever you gain
.
- Stunned
- While Stunned, cards cannot be played. Stunned fades at the end of the turn.
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