




This combat, gain 1 per stack
of each affliction anyone gains.
After you gain 100
, destroy this.
unique. grounded. persistent.
location

Oberon's Realm
by OoWah
This combat, gain 1 per stack
of each affliction anyone gains.
After you gain 100
, destroy this.
unique. grounded. persistent.
- affliction
- A negative effect such as Poison, Bleeding or Dazed.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
- grounded
- Grounded cards can't be altered, copied or imbued.
- persistent
- Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.
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