orange energy
orange energy
orange energy

Grave Wounds

Inflict a deep wound, then gain 10 souls for each of your foe's deep wounds. unique.

magic action

Grave Wounds

by suxtoosuk

Inflict a deep wound, then gain 10 souls for each of your foe's deep wounds. unique.

deep wound
Your foe gains 1 Bleeding for each Deep Wound at the start of its turn. A target who sustains 5 or more Deep Wounds is instantly slain.
souls
Use the lingering essence of your foes to empower Actions. When you die with 100 (or more) Souls collected, revive with 50 Health and lose all Souls.
unique
You can only play one card with this name per combat. All Enchantments are Unique.
deep wounds
Deadly injury.

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