aqua energy

Doom And Gloom

Inflict 4 Doom. Increase this by 1 and swap it whenever you gain or lose Darkness. Darkness 4. persistent.

corrupted action

Doom And Gloom

by OoWah

Inflict 4 Doom. Increase this by 1 and swap it whenever you gain or lose Darkness. Darkness 4. persistent.

Doom
At the end of turn, take 1 damage for each stack of Doom then remove all Doom. Decreases by 1 for every action played.
swap
This card changes into a different card when played.
Darkness
When dealt damage, take 1 less damage per stack of Darkness. When Darkness runs out, gain Stunned. Your Maximum Health is lowered by your total Darkness.
persistent
Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.

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