orange energy

Ripper's Shadow

Deal 3 damage, then deal damage equal to the last amount of Darkness you gained. ambush: Gain 3 Darkness. bloodlust: figmented in Darkness.

melee action

Ripper's Shadow

by OoWah

Deal 3 damage, then deal damage equal to the last amount of Darkness you gained. ambush: Gain 3 Darkness. bloodlust: figmented in Darkness.

Darkness
When dealt damage, take 1 less damage per stack of Darkness. When Darkness runs out, gain Stunned. Your Maximum Health is lowered by your total Darkness.
ambush
Ambush triggers whenever it is the first card played of the round.
bloodlust
Bloodlust requires the enemy to have the Bleeding affliction.
figmented
Conjure a copy of this card whenever you play a non-conjured version.

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