red energy
red energy

Weigh Down

Start of Turn: Add 2 Temporary Gift of the Sea to your foe’s deck, convert their cost to Neutral. Inflict Drowning equal to foe’s Equipment.

frost enchantment

Weigh Down

by palxin

Start of Turn: Add 2 Temporary Gift of the Sea to your foe’s deck, convert their cost to Neutral. Inflict Drowning equal to foe’s Equipment.

Temporary
Temporary cards are either Conjured or Untempered, and will leave your deck after combat. Cursed cards are never temporary
Drowning
When the tide changes, take 1 damage for each stack of Drowning, then gain 1 Frozen.
Equipment
Equipments can be activated to gain their effect once per round. Once their durability runs out, they are removed for the remainder of the combat.

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