


After playing 3 Stardarts in one turn gain 1 Evasion, conjure a free Cosmic Guidance and advance.
path

Orion's Hunt I
After playing 3 Stardarts in one turn gain 1 Evasion, conjure a free Cosmic Guidance and advance.
- Evasion
- When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
- conjure
- Creates a temporary card that is removed after combat.
- advance
- Paths have various stages, each requiring their own feat of strength. After meeting the Advance condition, the card upgrades to its next, more powerful stage.
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