




Electrocute
Gain 5 Chain. If you have drawn 5 or more cards this turn and are atuned to lightning inflict a deep wound. unique. Chain.
action

Electrocute
Gain 5 Chain. If you have drawn 5 or more cards this turn and are atuned to lightning inflict a deep wound. unique. Chain.
- Chain
- Increase the damage of the next action by 1 per stack. Chain fades if a played card did not increase Chain.
- deep wound
- Your foe gains 1 Bleeding for each Deep Wound at the start of its turn. A target who sustains 5 or more Deep Wounds is instantly slain.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
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