


anticipation
Gain Ferocity equal to your opponents charm. Add a snap! to the enemy deck. untempered.
action

Anticipation
Gain Ferocity equal to your opponents charm. Add a snap! to the enemy deck. untempered.
- Ferocity
- Your next Critical Hit deals 1 additional damage and heals you for 1
per stack of Ferocity.
- untempered
- Untempered cards are removed from your deck at the end of combat.
- snap!
- Take 0 damage. Critial Hits. Draw a card.
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