orange energy
orange energy

Destroy the Darkness

Gain Holy. righteous: conjure a holy Water. corrupted: Gain Burning equal to your level. Charges (1/1).

divine action

Destroy The Darkness

by suxtoosuk

Gain Holy. righteous: conjure a holy Water. corrupted: Gain Burning equal to your level. Charges (1/1).

conjure
Creates a temporary card that is removed after combat.
holy
Holy energy Holy can be spent on powerful Divine cards.
corrupted
You are Corrupted if 5 or more Corruptions are present in your deck, hand and/or discard pile.
Burning
At the end of the turn, take 1 damage per stack of Burning.
Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
righteous
The enemy is a Demon or Undead.

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