

Mind's chains
At the start of your turn, inflict Charmed equal to your foe's Dominated
enchantment

Mind's Chains
At the start of your turn, inflict Charmed equal to your foe's Dominated
- Charmed
- Lose the battle if your Health is less than your Charmed. When dealt (non-piercing) damage, remove an equal amount of Charmed.
- Dominated
- You can only play the card randomly chosen from your hand. When an enemy is Dominated, their actions deal damage to themselves. Decreases by 1 for every action played.
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