neutral energy
neutral energy

Wounding Bomb

Deal 1 damage. on hit: Inflict 10 Bleeding. Ready after 3 turns. Speed up the timer when you use a Charge. persistent.

ranged action

Wounding Bomb

by drislands

Deal 1 damage. on hit: Inflict 10 Bleeding. Ready after 3 turns. Speed up the timer when you use a Charge. persistent.

on hit
Requires the attack to have hit the target, and dealt damage.
Bleeding
When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
persistent
Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.

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