neutral energy
neutral energy
neutral energy

Great heist

Gain Gold equal to cards in your deck. Charges (3/3) permamently destryed when out of Charges, Charges don't Regenerate. grounded.

artifact

Great Heist

by soppy8402_94337

Gain Gold equal to cards in your deck. Charges (3/3) permamently destryed when out of Charges, Charges don't Regenerate. grounded.

Charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
Regenerate
At the start of the turn, gain 1 Health per stack and decrease Regenerate by 1.
grounded
Grounded cards can't be altered, copied or imbued.

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