blue energy

Cram Session

Destroy a card in hand. This combat, at the start of your turn, conjure a copy of it. unique.

action

Cram Session

by coner_

Destroy a card in hand. This combat, at the start of your turn, conjure a copy of it. unique.

conjure
Creates a temporary card that is removed after combat.
unique
You can only play one card with this name per combat. All Enchantments are Unique.

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