neutral energy

Spider Claws

Deal 1 damage. flow (0/3): Inflict 1 Sickened and Slow. piercing.

melee basic attack

Spider Claws

by palxin

Deal 1 damage. flow (0/3): Inflict 1 Sickened and Slow. piercing.

flow
Triggers when played after playing at least the indicated number of cards during the turn.
Sickened
While Sickened, you lose 1 random Energy at the start of your turn. Lasts 1 round per stack.
Slow
Increase the cost of the next drawn card by Neutral, then decrease Slow by 1.
piercing
Piercing damage ignores all effects that would reduce or prevent its damage.

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