blue energy
neutral energy

Chromatic Whirlwind

Keep your previous Attunements after changing to a new Element. Start of Turn: conjure an Orb for each of your Attunements. channel.

magic enchantment

Chromatic Whirlwind

by suxtoosuk

Keep your previous Attunements after changing to a new Element. Start of Turn: conjure an Orb for each of your Attunements. channel.

conjure
Creates a temporary card that is removed after combat.
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.

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