

Julius
This turn, gain 5 whenever the enemy takes damage.
Advantage: Deal damage equal to 10% of your
action

Julius
This turn, gain 5 whenever the enemy takes damage.
Advantage: Deal damage equal to 10% of your
- Advantage
- Certain cards and effects grant your Companion the Advantage. The Advantage is a condition that empowers certain Companion Cards, making their attacks even more dangerous whenever the player has created an opportunity for a devastating strike.
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