Shadow crew

At the start of your turn, gain Darkness euqal to your sinister. Your Companion's actions gain "ambush: critical hit". sinister.

corrupted enchantment

Shadow Crew

by soppy8402_94337

At the start of your turn, gain Darkness euqal to your sinister. Your Companion's actions gain "ambush: critical hit". sinister.

Darkness
When dealt damage, take 1 less damage per stack of Darkness. When Darkness runs out, gain Stunned. Your Maximum Health is lowered by your total Darkness.
sinister
Sinister cards get more powerful for each other Sinister card you played during the entire combat.
Companion
Your Companion is a loyal battle-ally that will assist you during combat. Whenever you play a card that lets your Companion act, it plays one of the cards they have access to at random.
ambush
Ambush triggers whenever it is the first card played of the round.
critical hit
Critical Hits deal double damage.

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