




Magnetic Pulse
Gain Armor equal to each active status effect. (+): Steal all your foe's blessing. (+): Transfer all your affliction. unique.
magic lightning action

Magnetic Pulse
by suxtoosuk
Gain Armor equal to each active status effect. (+): Steal all your foe's blessing. (+): Transfer all your affliction. unique.
- Armor
- When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
- blessing
- A beneficial effect such as Regenerate, Focus or Chain.
- affliction
- A negative effect such as Poison, Bleeding or Dazed.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
- (+)
- Positive (even) polarity
Views 0
Upvotes 1