





Siphoning ritual
Deal 10 damage and gain souls equal to the damage dealt execute: Imbune your opponent's Enchantment and gain double the souls channel
corrupted action

Siphoning Ritual
Deal 10 damage and gain souls equal to the damage dealt execute: Imbune your opponent's Enchantment and gain double the souls channel
- souls
- Use the lingering essence of your foes to empower Actions. When you die with 100 (or more) Souls collected, revive with 50
and lose all Souls.
- execute
- You gain the effect if the card with Execute is active when you defeat your foe.
- Enchantment
- Enchantments alter the enchanted combatant in various ways. Enchantment usually last the entire combat unless otherwise specificed.
- channel
- A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
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