




Neutrality
cards have their cost converted to . Gain blessing based on energy spent. (Anger
, Evasion
, Focus
, Regenerate
)
enchantment

Neutrality
cards have their cost converted to . Gain blessing based on energy spent. (Anger
, Evasion
, Focus
, Regenerate
)
- blessing
- A beneficial effect such as Regenerate, Focus or Chain.
- Anger
- Increases the damage dealt by Actions by 1 per stack of Anger.
- Evasion
- When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
- Focus
- When you Foretell, reveal 1 more card for every 3 stacks. At the start of the round, draw 1 additional card for every 6 stacks.
- Regenerate
- At the start of the turn, gain 1
per stack and decrease Regenerate by 1.
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