red energy
red energy

Earthforge Hammer

Deal 6 Damage, increased by 6 for each Adaptation. on draw: Adapt this. When played, remove all Adaptations on this card.

melee action

Earthforge Hammer

by deadnotsleeping

Deal 6 Damage, increased by 6 for each Adaptation. on draw: Adapt this. When played, remove all Adaptations on this card.

on draw
On Draw effects trigger whenever the card is drawn from your deck.
Adapt
Cards with available Adaptation Slots can be Adapted to gain additional effects when played. These effects range from additional damage, to a unique bonus whenever the attack hits your foe.

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