





feedback loop
Chain no longer dissipates at the end of your turn; Curse:take damage equal to your Chain when it’s broken
corrupted code

Feedback Loop
by drake_o_
Chain no longer dissipates at the end of your turn; Curse:take damage equal to your Chain when it’s broken
- Chain
- Increase the damage of the next action by 1 per stack. Chain fades if a played card did not increase Chain.
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