





what doesn’t kill…
whenever you revive, gain 2 Anger for this RUN; imbue this after reaching 6 Scar while this is active
divine enchantment

What Doesn’t Kill…
by drake_o_
whenever you revive, gain 2 Anger for this RUN; imbue this after reaching 6 Scar while this is active
- Anger
- Increases the damage dealt by Actions by 1 per stack of Anger.
- Scar
- Lose 20% of your maximum
per Scar.
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