neutral energy

Magic Fist

Deal 3 damage. on hit: conjure a spellcast. flow (0/2): precision.

melee basic attack

Magic Fist

by 0men98

Deal 3 damage. on hit: conjure a spellcast. flow (0/2): precision.

on hit
Requires the attack to have hit the target, and dealt damage.
conjure
Creates a temporary card that is removed after combat.
flow
Triggers when played after playing at least the indicated number of cards during the turn.
spellcast
Gain 1 Focus then conjure a magic card. End of Turn: Gain 1 Ward per unused conjured cards.
precision
Cards with Precision gain double the damage bonus from Focus.

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