neutral energy

Morphine

one use: Gain 1 Dazed and 2 Pinned. cleanse an affliction and Heal 20 Health.

item

Morphine

by bonfar

one use: Gain 1 Dazed and 2 Pinned. cleanse an affliction and Heal 20 Health.

one use
This card will be permanently removed from your deck after playing it.
Dazed
When playing a card, decrease Dazed by 1. When Dazed reaches 0, gain Stunned. Dazed fades at the end of the turn.
Pinned
While Pinned, only the leftmost and rightmost cards in hand can be played. Lasts 1 round per stack.
cleanse
Removes an affliction.
affliction
A negative effect such as Poison, Bleeding or Dazed.

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