




Vital Siphoning
Gain and inflict 1 Bleeding.
Steal maximum equal to ALL Bleeding.
upgradeable.
Charges (3/3)
action

Vital Siphoning
Gain and inflict 1 Bleeding.
Steal maximum equal to ALL Bleeding.
upgradeable.
Charges (3/3)
- Bleeding
- When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
- upgradeable
- This card can be upgraded and improves the card in unusual ways.
- Charges
- Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
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