





The first divine action played each turn is Jinxed, then interrupt. When you ascend, inflict 2 Vulnerable. defiled. persistent.
location

The Pit
by bonfar
The first divine action played each turn is Jinxed, then interrupt. When you ascend, inflict 2 Vulnerable. defiled. persistent.
- Jinxed
- The next Action played has no effect and reduces Jinxed by one. Jinxed cannot be increased by Bane. Fades at the end of the turn.
- interrupt
- Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
- ascend
- Ascend to a higher form, gaining incremental effects for each Ascended level. You can Ascend up to 3 levels.
- Vulnerable
- Take 10% more damage from each Action for each stack of Vulnerable. Stacks up to 100% extra damage.
- defiled
- Defiled cards convert the energy spent into
(Defiled) energy, reducing your maximum energy by 1. After 8 energy is turned to
energy, Ascend into a demon form.
- persistent
- Cards with Persistent don't get discarded at the end of the turn and cannot be Buried.
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