





Shed
Permanently decrease your max by 10% and gain that many souls. Stun your foe. ancestral: On your next turn, interrupt your foe. unique.
action

Shed
by bonfar
Permanently decrease your max by 10% and gain that many souls. Stun your foe. ancestral: On your next turn, interrupt your foe. unique.
- souls
- Use the lingering essence of your foes to empower Actions. When you die with 100 (or more) Souls collected, revive with 50
and lose all Souls.
- ancestral
- Ancestral effects are active while you have 4 or more cards in your Discard Pile.
- interrupt
- Removes the target's remaining energy and ends their Channeling effects. If a Monster gets interrupted, it will replace a Deadly card with a regular card.
- unique
- You can only play one card with this name per combat. All Enchantments are Unique.
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