



Ghost Step
flow (0/3): If your third card you play gives you Evasion, gain an Impervious.
enchantment

Ghost Step
by 0men98
flow (0/3): If your third card you play gives you Evasion, gain an Impervious.
- flow
- Triggers when played after playing at least the indicated number of cards during the turn.
- Evasion
- When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
- Impervious
- While Impervious, take no damage. When dealt damage on the enemy turn, take no damage and decrease Impervious by 1.
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